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TubePro 4.0
Tube Mapping and Drawings

The tube map drawing tools and functions used in TubePro are very intuitive and easy to learn. The greatest care has been taken to make the tools and functions work similar to tools and functions found in standard Windows programs. This familiarity speeds up the learning curve and the reporting process.

The tube map editing tools that are used in TubePro are very easy to learn and are designed to speed up the mapping process. Any number of different tube sections can be added to a project. The following tube patterns are supported: 30°, 45°, 60°, 90°, rectangular pitch, triangular pitch, radial pitch and circular pitch. TubePro has a unique Auto-Map feature that lets you create complicated shell & tube heat exchanger layouts with very little data.

TubePro uses poly-line editing tools extensively. These tools let you start with a rectangular layout and then draw the tube-map layout by clicking in between individual tubes. Also, the inclusion of an Undo function reduces the amount of repetitious work that has to be done in case of a mistake.

Please visit this link for more information regarding editing tube-maps and drawings in TubePro 2D

TubePro uses fully customizable drawing templates. The use templates provides  accurate and consistent reporting throughout any organization. Templates can be setup for a particular customer, inspection type or job. When ever you need to use an existing template you simply load it from the File menu.

Every aspect of the drawing templates are customizable. Adding and editing text, images, drawing elements, tables, setting colors, line width and patterns can easily be done. Drawing elements can be rotated, flipped, aligned and tiled. Anyone who has used a program similar to Microsoft Visio©  will be very familiar with the drawing tools and functions in TubePro.

The ability to link text elements in the drawing to information, either specified in the project or extracted from a database, ensures that the information in the reports and drawings are the same. Changing the information in the TubePro Project Properties window will update the information throughout the project.

The defect legends are also re-usable and fully customizable. You can set the color, percentage-range, symbol, defect code and text for each legend symbol. If you need to re-use a previously created legend it's simply imported from the Legend Editor.

Please visit this link for more information regarding editing tube-maps and drawings in TubePro 2D

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